RM527833 - Microsoft Edge: v.144 - New WebGL software backend

Microsoft 365 Roadmap

Status

Launched

Release

General Availability

Last Updated

Jan 28, 2026

Published Nov 14, 2025

Platforms

Web

Service

Microsoft Edge

Tag

Launched
General Availability
Worldwide (Standard Multi-Tenant)

Cloud

Worldwide (Standard Multi-Tenant)

Summary

Microsoft Edge, on Windows systems without a physical GPU, will use the Windows Advanced Rasterization Platform (WARP) rasterizer for WebGL workloads. Prior versions use SwiftShader. This scenario is most common associated with headless environments and virtual machines. On non-Windows platforms, a physical GPU will be required for WebGL moving forward.

Description

Microsoft Edge, on Windows systems without a physical GPU, will use the Windows Advanced Rasterization Platform (WARP) rasterizer for WebGL workloads. Prior versions use SwiftShader. This scenario is most common associated with headless environments and virtual machines. On non-Windows platforms, a physical GPU will be required for WebGL moving forward.

More info: https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Flearn.microsoft.com%2Fen-us%2Fwindows%2Fwin32%2Fdirect3darticles%2Fdirectx-warp&data=05%7C02%7Cv-zbeg%40microsoft.com%7Cf203f7982a30414cb90a08de1e5e8d5d%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C638981588692598882%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=bK82pFEbE%2BVGvJO%2FbPYUuc8OmyOrOLCY2bhdmks936Q%3D&reserved=0

GA date: January CY2026